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Nice job making your first Godot game under the time pressure of a game jam! I know how moving from Scratch to a full game engine can be pretty daunting, but you seem to have nailed it.

The mechanics are well executed (and fit the theme well), and I didn't encounter any bugs. I would have liked to be able to continue growing forever (maybe in a free-for-all mode), but that's just an idea.

The only "problem" I encountered was how the graphics looked a little pixelated either when they got too big or when the window size was changed, but that's just how the art pack was designed.

I've also noticed that it really helps, especially in game jams, to have a web version of your game. You'll lose a lot of potential players if they have to worry about downloading and unzipping a file to play a game they've never played before.

All in all, great job! I'll be looking forward to future JTW789 games.

Thanks a lot!!!